Friday, December 12, 2008
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9:12 PM
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Turbo-Prop is a 3rd person airplane shooter game developed by six students at Cal Poly, San Luis Obispo, as a quarter-long project for a Real-Time Rendering course (CPE 476). The object of the game is to destroy target buildings in a city while dodging artillery from turrets. The game features smooth airplane physics, particle effects, Hierarchical View Frustum culling, Binary Triangle Tree terrains, and other real-time graphics techniques from the course's curriculum.
Posted by
Daniel
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